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Optional Games of Play 2

 

These games are downloadable from Apocalypse Downloads


The Alamo

Group Size: 15 or more
# or teams: 2
Duration: 15 minutes
Field/s used: Castle
Objective: Ring the Gong
Rules / General Description: The group splits into two teams.  The defending team is made up of 1/3 of the group. The attacking teams 2/3’s of the group.  The defending team sets up a defense in the castle and tries to prevent the attacking team from ringing the Gong.   The attacking team is trying to get inside the castle to ring the gong.  Game ends when the gong is rung, or one of the teams have been eliminated. 
Alternate rule:  Allow the attacking team to “re-spawn” every couple of minutes.

 

The Gauntlet

Group Size: 10 or more
# or teams: 2
Duration: 15 minutes
Field/s used: Castle
Objective: Bring the flag to the keep (either top floor or one floor down)
Rules / General Description: The group splits into two even teams.  Start teams in tower 2 and 8 (ask your ref). Place flag in tower 5.  The first team to get the flag into the top floor of the keep wins.  (not as easy as it sounds)

 

Capture the Flag

Group Size: 2 and up
# or teams: 2
Duration: approximately 15 minutes
Field/s used: any
Objective: Take the flag at the middle of the field to the opposite side.
Rules / General Description: The group splits into two equal teams.  Each of the teams start at either ends of a field, each with a stationary flag. Each team is trying to get their opponents flag back to their own starting area.  The first team to accomplish this wins.  

 

Center Flag

Group Size: 2 and up
# or teams: 2
Duration: Approximately 15 minutes
Field/s used: any
Objective: Take the flag at the middle of the field to the opposite side.
Rules / General Description: Two teams starting at opposite ends of the field with a flag hung evenly between them.  Each team try’s to get the flag to the opposite starting area. First team to do so wins. 

 

Civil War

Group Size: large
# or teams: 2
Duration:  5 minutes
Field/s used: Airball Field
Objective: Eliminate your opponent
Rules / General Description: Split group into two even teams.   Teams starts on opposite ends of the field in a long parallel line, facing each other.  The players my only fire one shot at a time.  The ref announces for players to take aim, and fire.  Player only fire one shot at the opposing team.  After the volley the ref announces for players to take one large step forward.  The ref then announces for the players to take aim and fire.  This repeats until one team is eliminated. 

 

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In Season: March - October Walk-ons and Reservations 9:00 AM to 5:00 PM Monday - Sunday
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Address: Apocalypse Paintball Inc. W9496 County Road CS Poynette, WI 53955

 Phone Number: 608-635-7324    Email: apocinc1@aol.com

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